Posts Tagged ‘NASCAR’

2010 Special Event – iRacing Daytona 500 – 14th Place

Monday, February 22nd, 2010

This race is a tale of what might have been: The evening before the iRacing Daytona 500 I changed my PCs motherboard is preparation for a graphics card upgrade and unfortunately although I reinstalled Windows 7, reinstalled a bunch of programs, got iRacing working, etc, I forgot to do something terribly important…

On Saturday 13th February, 2010 I was unable to run the 500, but got in a quick qualifying session for my race on the 20th just 15 minutes before the race session: I set a 48.075 and this would put me in 11th-place to start the race.

With 30 minutes of warm-up, it gave everybody plenty of time to check their setup, practice put stops, etc. I personally just practiced getting into and off pit road at speed and missed an opportunity to notice and correct that ‘terribly important’ thing once again…

The start of the iRacing Daytona 500.

The start of the iRacing Daytona 500.


I have to admit, I believed this race was going to be fairly easy for me. I didn’t know that I’d win it, but I knew I had won the first ever official race with this car in the service and just a week earlier I had finished second in a NASCAR Class A race. I ran the pace lap in fourth-gear so I would use as little fuel as possible and when the green flag flew I gained a single position, moving up to tenth.

We raced through a few cautions in the early laps, but things remained fairly constant for me until lap 15: It was the first time I’d really had to slam on the brake and when I did so it must have knocked my calibration off (recalibrating was the ‘terribly important’ thing I’d forgotten to do). At that point I was running 12th and just biding my time, but unknown to me the brake was now dragging and I hadn’t noticed the tiny sliver of red on the brake indicator.

Over the next 100 laps or so I just went backwards. At the time I believed I had lost an engine cylinder and was down on power, it wasn’t until about lap 114 that I realized what had happened, having finally noticed that the brake indicator was showing applied brakes.

Initially I just pulled back on the brake with my left foot while pushing on the throttle with my right, but after I began to experience cramping I managed to fix it for good on lap 164. However, during those last few laps I had had enormous fun: I normally wait until there’s ten laps remaining before I push really hard to get to the front, but knowing my position I used a combination of strategy, aggression and good luck to come back from two laps down to one, and come back from 22nd-place on lap 114 to 14th as the race ended.

Three-wide at Daytona.

Three-wide at Daytona.


Every position was hard fought and it was enormous fun to be forced to concentrate for that long: It reminded me of the way I had felt during the iRacing Rolex 2.4. The only difference really with the iRacing Daytona 500 was that it was an unpredictable type of racing and that was proved when on lap 194 of 200, I got involved in a big wreck that started ahead of me in the pack.

So I ended with mixed emotions, just like everyone else: At one point I had resigned myself to just running for safety rating with a damaged engine, but I ended up having a lot of fun in some really tight racing. I had very few incidents (scraped the wall on lap 100, car contact on 190, the wreck on 194 and an off track on 198 while I got out of the way of the other cars on the final restart), but I still can’t help but think what might have happened had I not been trailing brake for half of the race!

My only real solace is that if this were real life, NASCAR would have probably forced me to start at the back anyway due to an ‘engine change’ in my PC… Starting back there I probably would have gotten involved in one of those early accidents and wouldn’t have had the fun I did during the race. Maybe next year I’ll be able to finish on the lead lap!


View playlist on Youtube.

2010S1 Week 1 – NASCAR Class A – Daytona – 2nd Place

Wednesday, February 3rd, 2010

This was a fun race, and it’s difficult because now after the good finish I have the tough decision of whether I should try to make a full season with the NASCAR Class A series in iRacing, or not. I usually don’t have that much time to race, so I’ve stuck to the Class D series’ recently (short, punchy races are a lot of fun, too), but we’ll see. I was, after all, the first person to ever win a race with this car in the iRacing service, so I just joined to make sure I still had what it takes to win ahead of the iRacing Daytona 500 World Tour event.

If you would like to run the 2010 iRacing.com Daytona 500, check out this promotional video I made that features a great promo (3 months, free COT, free Daytona – $32).

Anyway, let’s talk about my race…

I qualified in second-place with a 47.830. I was just using the (new) Advanced setup for the car (which is actually quite good now) and knew that I had a good shot.

I started well and slotted into third-place on lap one. Everyone raced side by side successfully with only one hairy moment when the car ahead of me touched the apron in turn four. On lap 30 there was a wreck ahead of me and I just managed to clear it. I pitted, coming out in sixth-place.

For the entire race I had been experimenting with the high line. It seemed that if I was overtaking on the outside I could do it by myself as long as I wasn’t near the front, once I got closer to the leader on the high side the air just knocked me back. After the restart from the caution on lap 30 I knew this and decided to wait until ten laps to go before I pushed for the lead.

So, with ten to go I went for it, I was moving up from fifth-place and luckily caught the fourth-place man as he had a blip in his connection. I just snuck my nose on the inside and he had to give way. At the same time the second-place car had bobbled up in the turn and I followed the inside cars through, moving into third almost straight away.

I wasn’t able to move into second-place until lap 64 of 70, when the second-place car bobbled in the turn just enough for me to stick my nose on the inside again. It was close, but being a clean racer he knew he had to give me the inside and just said “Damn it!” over the in-race radio… Now I just had to pass the man who had been leading since lap 17!

I certainly tried my best. I tried to look for a gap on the low side, but one never came. I tried to go high on the backstretch, but always decided to slot back into second. Eventually I decided that after hearing others complain about not being able to hold the car down in the turns, I’d try and see if I could make the leader have that problem… So I started to bump draft at the end of the straight, hoping he’d have to run up the banking and give me the low-side.

Unfortunately, the leader was always glued to that inside line and eventually I started to bump draft simply to try to stay ahead of the outside line which was forming. I crossed the line a mere 0.070s behind.


Watch on Youtube.

So, like I said: I am not sure if I will compete for a championship in the NASCAR Class A Series. Certainly feeling pretty good about the World Tour event though… Daytona 500, here I come!

It’s been a while… Want a free iRacing trial? Hey, that rhymes!

Thursday, September 3rd, 2009

Edit: Free trial of iRacing disabled. Click here to see details of a reduced price one instead.

Ok, so it has been a while since I made any kind of blog post whatsoever. There are a myriad of reasons for that, not least because I got into using Facebook to express myself rather than my blog. I think I’ll probably get more into this again though and also try to find my interest in photography again, too.

So, what have I been up to?

Well, Sheila and I decided we’re moving back to Chicago at the end of October. She misses her family and friends a lot and of course, my marriage comes before my work. We (well, I) drove to Chicago in August and have found a great apartment which we’ll rent until we’re stable enough to buy a place.

I’ve also bought firstly a 10 gallon fish tank (in July), soon after progressing to a 55 gallon fish tank. I’m getting pretty addicted and learning so much about the whole process of keeping fish. I’m keeping Tropical Freshwater fish (most breeds come from Amazon River fish, but some come from Asian rivers). Really enjoying this and if you follow me on Facebook at all, you’ve probably seen photos of my fish on the Wall.

My 55 gallon fish tank, complete with the dead guy's skull.

My 55 gallon fish tank, complete with the dead guy's skull.


Thirdly, I’ve been working. It’s been an incredibly busy period for iRacing…

I’ve been involved with the setup of the new inRacing News Web site, which is a great site mixing iRacing news and real-world racing news from many different series.

I took over and then have been managing the companies Facebook page. I regularly post news items, screenshots – all the good stuff – there for people to share with their friends. It’s a way for iRacing members to keep in-touch, for ex/prospective-subscribers to see if iRacing now has that item they’ve been waiting for and also, it’s great viral marketing.

We sponsored Marcos Ambrose (one of my personal heroes as I have been watching him race since he raced in England, then followed him racing Aussie V8’s – a series I love) at Pocono. I got to go and now I’m probably ruined for attending a NASCAR race ever again. Why? Because I got to sit next to the crew chief on the pitbox and watch the race from there… It was an awesome experience and the level of interaction and access I had was just awesome. I shot and produced a quick testimonial from Marcos about the software and you can see that on the companies Youtube channel (which I’ve also been busy running)!

We also recently announced IndyCar will be coming to iRacing in the Fall of 2009. This is a huge deal for me personally and I’m extremely excited. During my school exams (when I was 16) my friend Kieron and I went back to his house (he had a PC, I didn’t) to play on my copy of (I owned it, he didn’t) Indy 500 – The Simulation. I had no idea who produced the sim, infact in those days I don’t think I knew there was any difference between a developer and a publisher. It’s now 20 years after that software was released and it’s incredible that I’m now working in the same office, just a few doors down from the man responsible. I had quite a part in the announcement (which took place at Infineon Raceway), as I was tasked with providing the first ever footage of the Dallara IndyCar in the simulation at nowhere other than Indianapolis Motor Speedway. I drove some laps in the very early version of the car available to me and put together a comparative video (meant for amusement and an indication of how far we have come) to be used in the press conference… Everybody seemed to find it almost as much fun as I did!

After the press conference, I was tasked with the duty of editing the press conference just like I had for the NASCAR press conference. I think I did a pretty good job with it and you can see the IndyCar edited footage here.

It was also pretty cool interacting with some people from IndyCar (and actually being recognized by someone from IndyCar by name who said they remembered me from RSC) while getting them the footage they needed to produce their own edit of the press conference. You can view that on their Youtube channel here.

Anyway, that’s pretty much what I have been up to recently. Now onto the thing I am up to now…

I’ve been trying to get a suitable ‘demo’ trial of iRacing put together for new members for a while and I finally managed to get it done. Until now, the only way to try iRacing without paying was either illegal and out-of-date by a long way, or provided you with two pieces of content that you would not be able to race in anger against others during your trial period. The Radical Sportscars promotion gave you your first month of iRacing membership, Silverstone Circuit, the Radical SR8 sportscar along with the basic content you normally get with a 1-month subscription, but as I said, the Radical is Class B – it takes longer than the trial period to be able to race that.

So what have I setup? Two new-member trials.
SB2000
The first, aimed primarily at Papyrus simulation users who are still running Grand Prix Legends, includes a free first month, the Skip Barber Formula 2000, Virginia International Raceway and of course, the basic content normally included with a 1-month subscription (Pontiac Solstice, Legends Ford ‘34 Coupe, SCCA Spec Racer Ford, Lanier National Speedway, Lime Rock Park, Oxford Plains Speedway, Summit Point Raceway, South Boston Speedway, Lowe’s Motor Speedway and Mazda Raceway Laguna Seca).

So, why did I choose the Skip Barber Formula 2000? Because it’s a lot of fun and out of all the iRacing cars it drives the most like a car from Grand Prix Legends. You can also reach a Rookie 4.0 license within a few hours of membership and this will allow you to drive this car in official races.

Why did I choose Virginia International Raceway? This track is like a cross between Spa-Francorchamps and the Nurburgring in Grand Prix Legends. This track needs to be tamed and it can give you that sense of exhilaration and achievement which you until now believed could only be gotten after lapping the ‘ring. It’s also a very important track for your career within iRacing (it is used all the way up the ladder) and comes with seven (yes, seven) track configurations.

Any Tips? Yes. The SB2000 is a school car, it is supposed to be driven in a technically correct manner. You need to either be on the throttle or brake at all times to keep it stable; If you lift off the throttle completely in the middle of a turn, it will likely spin out on you for example. Think about where the weight of the car is moving to, be smooth and try to keep even a little bit of throttle down in each turn to keep weight in the rear.

To claim your free first month new account ‘SB2000+VIR’ version, go here, use promo code: REMOVED DUE TO ABUSE
Late Model
The second promo code allows Papyrus simulation users who are still running any of the NASCAR Racing simulations a free first month, the Chevy Monte-Carlo SS late model, Martinsville Speedway and of course, the basic content normally included with a 1-month subscription (Pontiac Solstice, Legends Ford ‘34 Coupe, SCCA Spec Racer Ford, Lanier National Speedway, Lime Rock Park, Oxford Plains Speedway, Summit Point Raceway, South Boston Speedway, Lowe’s Motor Speedway and Mazda Raceway Laguna Seca).

So, why did I choose the Chevy Monte-Carlo SS? Because it’s a lot of fun. Secondly, because it’s a lot of fun (and I do know I said it twice). This is my favorite stock car. It doesn’t require you to be so precise and you can drive this car the way you want to drive it – and it rewards you every way. I drive this car with what I call ‘happy hands’, as I am constantly working the wheel and the feel the car gives is just superb. This car will show you just how far things have come since NASCAR Racing 2003 Season. You can also reach a Rookie 4.0 license within a few hours of membership and this will allow you to drive this car in official races.

Why did I choose Martinsville Speedway? because who could say no to this paperclip-shaped beauty? It produces close side-by-side and bumper to nose racing every time. This track is one of the few tracks on the late model schedule in iRacing that isn’t already given to you with the basic subscription, and although my favorite track on the schedule is Concord (a three-turn oval) I thought it better to give you Martinsville Speedway, which is used later in your iRacing career all the way up the ladder.

Any Tips? The late model, as I said before, is very driveable. The best way to drive it technically will be as smooth as possible, but the car easily accepts being sideways and has enough feeling to allow you time to recover it. Many say the late model series in iRacing provides the best quality racing available…

To claim your free first month new account ‘LM+Marty’ version, go here, use promo code: REMOVED DUE TO ABUSE

How the subscription works/things you need to know:

The promotion code creates a new account. Therefore, this cannot be used to add content to an existing account in any way.

A credit/debit card or Paypal account is required and will be needed to access the trial.

This is a free first month. You can cancel payment for the second (and onwards) months at any time. When logged into the members Web site, go to the My Account link, click cancel and cancel again. Regular monthly billing is $19 per month.

Some credit/debit cards (especially European banks) will not accept a $0 transaction. To get around this, we sometimes request $1 – which will show as pending, but this $1 will drop back into your account and will not be taken.

You can switch your trial to a 3-month, 6-month or 1-year subscription at any time. Go to the My Account link on the members Web site and renew the account. Any amount of time you purchase will be added to the time remaining on your trial.

If you buy any additional content on the trial account, but do not wish to continue the trial after the first month, the additional content will be waiting for you to re-subscribe at a later date along with all your racing stats and license.

At the moment there is no end-date for this promotion. But one is set in the system for 31st December, 2009.

If you have any questions about the trial, feel free to contact me by email or facebook.

Feel free to share this iRacing trial information on any other Web site or forum.

Marcos Ambrose & iRacing

Tuesday, June 16th, 2009

Another video I put together this morning. A version of it will be going up at RaceSavers.com (Marcos’ regular sponsor), but that version will have a promo code. Expect more from the Ambrose and iRacing partnership in the future. :)

Kyle Busch trying his best to make friends…

Saturday, May 30th, 2009

I had to laugh when listening to Kyle Busch’s comments about Dale Earnhardt Jr and the situation at Hendrick. He really has no idea how to make friends, does he? :) You can listen to the interview, which has obviously had it’s ‘best’ line edited for maximum effect, here.

Meanwhile, it looked like Jr was pushing pretty hard in qualifying at Dover. That car doesn’t look stable at all and just simply will not turn, a 22nd spot isn’t that bad though, hopefully if he doesn’t drop back they’ll have time to work on the car before going a lap down.

How long before Hendrick steps in to save the 88?

Wednesday, May 27th, 2009

This last weekend at Lowes was painful to watch for two reasons: The rain and the 88.

I started watching NASCAR in 1997 and in that season, Dale Earnhardt Sr was the underdog. He wasn’t on good form and I started to support him, hoping he would improve and return to the days of competitiveness I had read about and seen on video highlights.

When Dale Jr came into the sport, I latched onto him and followed him through the Busch series. I supported his meteoric rise to the Cup series and like an awful lot of NASCAR fans I put my full support behind him after the death of his father in the 2001 Daytona 500.

After a few years of success with his fathers team, Dale Jr left and joined Hendrick motorsports. Last season at times Jr looked like he was a championship contender, but he slowly faded as the season went on and as we started the 2009 Sprint Cup season, he hardly raised his head. Dale Jr is a sleeping giant.

I think it’s quite shocking that Hendrick have let this continue for so long now. I also wonder why?

Dale Jr and Tony Eury Jr (Jr’s Crewchief) are cousins. I can’t imagine how hard it would be for Dale Jr to let his cousin go out of a job and that’s why it has to be time for Hendrick to do it for him. There’s plenty of room in the organization for him, but I think Jr needs someone else to help him.

Still, it isn’t unheard of for a superstar to have a bad year in a Hendrick car: During 2008, Jeff Gordon did not win a single race for the first time since 1993 (his rookie season). I really hope that Dale Jr has a similar turn around because this year, Gordon is flying.

NASCAR @ iRacing Press Conference Video

Wednesday, May 20th, 2009

iRacing partners with NASCAR from 2010!

Saturday, May 16th, 2009

As announced in Charlotte (N.C.) at the NASCAR All-star event…

Here’s the text of the official press announcement:

NASCAR and iRacing to Partner in Online Racing Series
Official NASCAR Series to Begin at iRacing.com in 2010

CONCORD, NC (May 16, 2009) – NASCAR and iRacing.com Motorsport Simulations announced today that the two organizations are joining forces to create a NASCAR-sanctioned online racing series, a new competition division that will be licensed by NASCAR and organized and hosted by iRacing. Beginning early in 2010, NASCAR fans anywhere in the world will be able to log onto the internet and compete against one another, as well as a number of NASCAR drivers, in an official NASCAR series featuring digital duplicates of real-world NASCAR cars and tracks in the most realistic NASCAR racing environment ever created.

“The online world is an ever growing marketplace filled with NASCAR fans. To provide those fans with the most realistic NASCAR racing environment, iRacing was the right partner for us,” said Blake Davidson, NASCAR managing director of licensed products. “Bill France, Jr. had the original vision for this series more than ten years ago. He foresaw a day when NASCAR fans could experience NASCAR’s side-by-side racing from the comfort of their own homes; that day has come. The iRacing product is so realistic, that a number of our NASCAR drivers, including Dale Earnhardt, Jr., Brad Keselowski, A.J. Allmendinger, Marcos Ambrose and Colin Braun are already iRacing members, which makes it even better. From the beginning, these drivers have raved about the incredible accuracy of the cars and the tracks that iRacing has produced and their involvement, along with NASCAR Competition, in the development will make the experience even more authentic.”

More than 12,000 members have signed up for iRacing’s online racing service since it was opened to the public in August, 2008. iRacing uses laser-scanning and other advanced technology to produce tracks that are millimeter-accurate duplicates of their real-world counterparts and race cars of similar visual and mechanical fidelity. The inventory of vehicles currently available to iRacing members features racing cars from Chevrolet, one of NASCAR’s automotive partners, including the Silverado, as raced in the NASCAR Camping World Truck Series, and versions of the Impala SS as raced both in the NASCAR Nationwide Series and NASCAR Sprint Cup Series. iRacing has either completed or is in the process of building virtually every track on the 2009 NASCAR Sprint Cup schedule.

“Our members are passionate about racing,” said John Henry, iRacing’s co-founder and chairman. “They love to drive, and they love to compete. And they do it in the context of their overall love for racing in both the physical and virtual worlds. We’re pleased that iRacing has been chosen as the home of NASCAR-Sanctioned Online Racing and expect that many of NASCAR’s most avid fans will find iRacing’s NASCAR-sanctioned series a great way to deepen their connection to and enjoyment of the sport.”

Henry noted that iRacing’s online racing is available to anyone with a current PC, a broadband internet connection and an inexpensive PC-compatible steering wheel and pedal set (available from most consumer-electronics retailers) Subscriptions to iRacing’s online service, which permit virtually unlimited racing, are $19.00 per month, with annual subscriptions available for just $13.00 per month.

“This is one form of racing that is affordable to the average racing fan,” Henry said. “We provide our members with the opportunity to develop the same driving skills they see their favorite NASCAR stars using every weekend, for a fraction the cost of their monthly phone bill.”

Henry noted that Earnhardt’s enthusiasm for iRacing’s vision had helped sustain the company through four years of pre-release development, and thanked him for his help in making other drivers and fans aware of the service.

“I’ve been involved with iRacing since the alpha-testing days, and even used the service to prepare for my own testing and racing,” said Earnhardt, who is also a member of iRacing’s competition committee. “But the main thing is being able to get online pretty much anytime and have fun racing with other people who enjoy it as much as I do. I’ve helped iRacing develop their stock cars, but this isn’t something I’d do for money; it’s about having fun.”

iRacing currently organizes 12 online road-racing and oval-track series arranged in a graduated format that permits members to increase their driving skills as they proceed up the ladder. The NASCAR-sanctioned series will offer fans the opportunity to compete under the same organizational umbrella as the stars they watch compete each weekend, and sometimes to compete head-to-head with them in the virtual world.

“Across the board, the talent level of the drivers that we see in our sport today is at an all-time high,” said Robin Pemberton, NASCAR vice president for competition. “To be able to compete against the best, it takes a tremendous amount of commitment and practice on the part of our drivers. Over the years, many of our drivers have helped develop their skills by participating in virtual training like iRacing. It’s exciting to now have an online NASCAR sanctioned series like iRacing that will be entertaining for our fans and help provide them with a greater understanding of what it takes to be a NASCAR race car driver.”

Further details on the 2010 NASCAR-sanctioned series will be made available later this year.

iRacing.com was founded in September of 2004 by Dave Kaemmer and John Henry. Kaemmer was co-founder of Papyrus Design Group, developers of award-winning racing simulations including NASCAR Racing: 2003 Season and Grand Prix Legends. Henry is principal owner of the Boston Red Sox and Fenway Sports Group – the co-owner of Roush Fenway Racing – as well as an avid simracer. The iRacing team combines more than 100 years of real-world racing experience with more than 50 years of successful racing simulation development.  The company has developed numerous corporate relationships in the motorsport industry, including agreements to develop track simulations with International Speedway Corporation, Speedway Motorsports, and Panoz Motor Sports Group and vehicles with General Motors, Riley Technologies, Radical Sportscars, and 600 Racing.  iRacing is the official racing simulation of the Sports Car Club of America, the Volkswagen Jetta TDI Cup, the Star Mazda Championship and the Skip Barber Racing School. The service is open to racers and fans of all skill levels from top-level pros to complete beginners. To join in the fun, go to www.iRacing.com.

About NASCAR
The National Association for Stock Car Auto Racing, Inc. (NASCAR) is the sanctioning body for one of North America’s premier sports.  NASCAR is the No. 1 spectator sport – holding 17 of the top 20 highest attended sporting events in the U.S., and is the No. 2 rated regular-season sport on television. NASCAR races are broadcast in more than 150 countries and in 20 languages. NASCAR fans are the most brand loyal in all of sports, and as a result more Fortune 500 companies participate in NASCAR than any other sport.
 
NASCAR consists of three national series (the NASCAR Sprint Cup Series, NASCAR Nationwide Series, and NASCAR Camping World Truck Series), four regional series, and one local grassroots series, as well as two international series.  Also part of NASCAR is Grand-Am Road Racing, known for its competition on road courses with multiple classes of cars. NASCAR sanctions more than 1,200 races at 100 tracks in more than 30 U.S. states, Canada and Mexico. Based in Daytona Beach (Fla.), NASCAR has offices in New York, Los Angeles, Charlotte (N.C.), Concord (N.C.), Conover (N.C.), Bentonville (Ark.), Mexico City, and Toronto.

What is iRacing?

Solution: Big Wrecks at Talladega and Danger to Fans

Tuesday, April 28th, 2009

You want to know what the best solution would be to the possible future fan fatalities at Daytona and Talladega? Put the grandstands on the infield.

You can’t see the track right infront of you anyway, because the angle is too great, while the rest of the oval is quite some distance away. Why not sit them on the infield, where the track is angled towards them and why because of simple physics – a car will likely never end up.

It is only a matter of time before the horrors of the year 1955 visit NASCAR…

TV Just can’t show you…

Sunday, November 16th, 2008

I’ve been a racing fan all my life. From a very young age in the UK I would be woken up at 3am by my parents to watch just two things: American Football and Formula One races from East Asia. I had to get to bed early so I could wake up early and unfortunately I was the only person I knew with an interest in those sports.

As I got older I continued to find that the only person crazy about auto racing, was me. When the internet came along it allowed me to find other people with similar interests at last and finally allowed me to find other people who raced simulations.

Until the Inaugural A1GP event at Brands Hatch in 2005 I had only ever seen any racetrack in either a racing game or on TV, I was so shocked to see just how different that fantastic British track was, compared to those games and the 2D image TV had given me.

I’ve been lucky enough during my time with iRacing to be sent to a number of racing facilities (as scanning team backup coverage in a scheduling emergency) and every single one of them I have been shocked by. Those little intricate details that are finally captured and used by the production team after they’ve been captured by the scanner, they’re all things that (having a photographer’s vision) I’ve analysed, trying to figure out how it’s going to affect the cars as they drive it.

This year I’ve been on two scan trips, both of them ovals. Each one amazed me for different reasons and gave me a whole new respect for what those who race on them actually do…

The first track had pretty high banking and as I was standing, gripping hard on the safer barrier for support, I actually realised that if I slipped, I was going to really hurt myself. The greasy sheen that the surface had (because it had newly dried from rain) meant that my sneakers gave me no grip whatsoever. I actually ended up coming down the banking each time with one foot tucked beneath my butt as I just scraped and controlled the inevitable slide down to the apron using my hands. The scale, just the sheer scale, left me in total awe.

So, as someone who isn’t actually afraid of heights, I had a pretty good appreciation after that. I realised that some of these ovals are the modern equivalent of the Roman Colloseum because – even if their life depended on it – some people just could not save themselves from competition or the location itself.

I’m sat in a hotel right now as I post this, I fly home tomorrow. I’ve been at another track this week which frankly looks lifeless and simple on TV, yet I’ve seen now a lot of the little elements that must make this track one of the most challenging facilities around. I think with the level of detail and the magic wand of those guys in the production department, this place could actually become my favorite track within the service.

As crazy as some events might look on TV, they are most certainly a sanitised version of what you see when standing beside the track as a fan, and they cannot possibly compare to the experience within the cockpit. I think that the level of track surface detail you have experienced after racing at Daytona in the Chevy Silverado with iRacing, finally gives fans like me and you a closer appreciation than we could get from standing in the infield. I know that each track I have helped the production dept. with, I have watched the next race there in a totally different way.